3 ms·
Online FPS haven't been twitch based since the times of Quake 3 and Painkiller. Because they had local lan. And CRT monitors able to deliver 120 FPS. The moment
by venomsnake 13y ago
Online FPS haven't been twitch based since the times of Quake 3 and Painkiller. Because they had local lan. And CRT monitors able to deliver 120 FPS. The moment online gaming moved to hosted servers and TFT ... well I still find them too slow even with 50ms ping.