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Since 10.8, OS X has had native Airplay support. Even if your Mac doesn't have the hardware to do Airplay video, you can select Airplay as a sound output device
by archgrove 13y ago
Since 10.8, OS X has had native Airplay support. Even if your Mac doesn't have the hardware to do Airplay video, you can select Airplay as a sound output device. Applications can output to Airplay via the CoreAudio API, documented athttp://joris.kluivers.nl/blog/2012/07/25/per-application-airplay-in-mountain-lion/ http://joris.kluivers.nl/blog/2012/07/25/per-application-air....
Of course, Windows users are pretty screwed.
- induscreep 13y agoiTunes on Windows can still do Airplay. I think a hacky solution would be to start an audio streaming server on localhost, add that source in iTunes and airplay it, and send all system audio to this local audio streaming server.
- chockablock 13y agoBut 3rd-party software (like Rogue Amoeba's Airfoil) can offer a lot of nice features that are not present in 10.8: Routing of output from arbitrary apps to an AirPlay device (even without app-level support), simultaneous output to multiple Airplay devices throughout the home, graphic EQ, etc. etc.
- i386 13y ago> Routing of output from arbitrary apps to an AirPlay device (even without app-level support), simultaneous output to multiple Airplay devices throughout the home Both of these things you can do with the built in AirPlay support in 10.8+
- windexh8er 13y agoIf this is your response then 1) you don't own Airfoil nor understand how nice it is compared to the simplistic ability 10.8 brought to the table 2) you don't have other sink sources that are non OS X.
- chockablock 13y agoHow? I'm on 10.8.4, and in the 'Sound' preferences panel the only option I can see is to route all sound out to a single Airplay device (I can't multi-select more than one Airplay device). Typical use case for me using Airfoil: Send Spotify output to an AppleTV, and a couple Airport Express devices, while all other apps send their output to my Mac's speakers.
- gdamjan1 13y agowhat do you mean by "the hardware to do Airplay video" what kind of hardware would you need for that?
- windexh8er 13y agoAnd this is the typical reason I cannot take Apple anymore. I've paid for numerous RogueAmoeba software licenses over the years and they are top notch. Apple decided, screw that we'll do it how we want it - because, you know, streaming audio in your house you should be doing it exactly how we told you too. F you Apple. Nobody has cracked the open streaming audio nut, trivial as it may be. And the rest are left with junk, proprietary crap like this.
- parasubvert 13y agoYou might want to consider that there were licensing reasons behind this move. Consider that AppleTV 6.0 now allows "AirPlay via iCloud", which means you can stream tracks you own on someone else's AppleTV where you haven't registered your iTunes account. Such a change might be one of the reasons for FairPlay encryption. This might be a temporary issue where they open it up if enough people complain.
- imaginator 13y agoI can understand licensing issues. But since Airplay only runs on the local network segment, this shouldn't be an issue.
- windexh8er 13y agoThis has nothing to do with the local streaming issue. Playing via AirPlay is a different delivery mechanism and is tied to the hardware. No impact to Apple since RA doesn't participate in this mode of operation.
- coldtea 13y ago>And this is the typical reason I cannot take Apple anymore. I've paid for numerous RogueAmoeba software licenses over the years and they are top notch. Well, RogueAmoeba wares was always a bunch of semi-legal stuff, utilizing kernel hacks, private APIs and such.
- bkeating 13y ago