3 ms·
From the linked page: "THIS IS HOW COLORS! PERFORMS ACROSS DEVICES – WHICH MIGHT NOT BE HOW OTHER GAMES/APPS BEHAVE ON THOSE SAME DEVICES. Each device has their
by codex 13y ago
From the linked page: "THIS IS HOW COLORS! PERFORMS ACROSS DEVICES – WHICH MIGHT NOT BE HOW OTHER GAMES/APPS BEHAVE ON THOSE SAME DEVICES. Each device has their own way of doing input and rendering, and we have done more work on latency on some devices than on others."
In other words, one test was designed to be a benchmark from the ground up, and the other is a cross platform app.
- makomk 13y agoSo basically, for all we know the Android version of their app is just coded worse than the iOS one.
- Osmium 13y ago> and we have done more work on latency on some devices than on others. Or, conversely, they had to work harder on their Android app to bring latency down to that of the iOS app. Just not enough information given to know.