4 ms·
Unfortunately most single player games have devolved into this. It's hard and risky to develop novel gameplay rather than just building an interactive movie aro
by nether 13y ago
Unfortunately most single player games have devolved into this. It's hard and risky to develop novel gameplay rather than just building an interactive movie around tried-and-true game mechanics (run & gun). Most gamers are ok with this, just like most moviegoers are ok with franchise films (sequels/reboots/remakes).
Media are just converging toward low-risk, formulaic, and consistently profitable goods. It happens at a speed inversely proportional with the complexity of the medium: music has been manufactured for a while, more recently movies, now games. Novels have proven trickier thus far. Readers seem to appreciate originality more and are more discerning, with a lot of surprise hits (and failures). It's only a matter of time before that formula is cracked though.
- boomlinde 13y agoIf you had a more fair look at things, I think you'd find that the rich diversity and sheer amount of music, film and written word available to you today is greater than at any point in history. I can only assume that you either just don't know very much about music or you are mixing up "media" with "the top players in the media industry"