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Auto vectorization can be impressive, but it applies to hard numerical code, not so much in regular code bases. I regularly debug assembly in my job, and in the
by ramchip 13y ago
Auto vectorization can be impressive, but it applies to hard numerical code, not so much in regular code bases. I regularly debug assembly in my job, and in the vast majority of cases it's a fairly straightforward translation of the C/C++ code. Stuff like cache locality or using the GPU is still determined by the C code.
I'll concede there's more fine variations to think about than with an 8-bit system, though, with the padding, etc.