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I'm also developing a new sword fighting game: I've solved the hardware problem by using sticks of wood, by using sticks I get realistic physics for free, it e
by fleitz 13y ago
I'm also developing a new sword fighting game:
I've solved the hardware problem by using sticks of wood, by using sticks I get realistic physics for free, it even has realistic feedback which prevents you from swinging beyond your opponents sword. Also, anyone can make their own sword for approximately the cost of a broomstick.
I've solved the game problem by re-using the rules from fencing.
In the last 5 minutes I've successfully done what took CLANG $500,000 dollars to do. So in short if you want to play my sword fighting game download the rules of fencing, and buy a broomstick. If you're looking for other players I've developed a massively multiplayer offline game network called the SCA.
- Osmium 13y agoDevil's advocate: there's nothing wrong with some ambition, and all the backers knew what they were buying into. That said, your broomstick idea is actually really interesting: imagine an Oculus Rift + Kinect combo. You don't need any additional hardware other than a stick or rod of some kind, since the rod will constrain the motion of your hands and the Kinect could detect the rod anyway. Only potential issue is a lack of haptic feedback, but we've had vibration motors in games console controllers for decades now so it should be feasible to make a pair of gloves that vibrate on impact fairly cheaply. Surely someone must've tried this..?
- Millennium 13y agoI'm imagining a lot of shattered screens and broken Kinect cameras.
- jacquesc 13y agoI think he was being snarky in the "don't play video games, go do stuff" kind of way. fleitz: If interesting new ways to interact with games/computers isn't your thing, that's fine. But telling us all to f'off and go learn to fence really doesn't accomplish much.
- fleitz 13y agoNah, it's more of a fundamental misunderstanding of the medium. Nerds have this idea that everything you can do in the real world can be done in computers, when the actual strengths of the medium are all the things you can't do in the real world. Lets take desktops, file and folders fucking suck but everyone wants to reimplement it, when the real advantage of computers is search. Imagine someone came to you and said "I'm going to make an audiobook of the Mona Lisa", you'd look at them like they were a fucking idiot and rightly so.
- Osmium 13y ago> Lets take desktops, file and folders fucking suck but everyone wants to reimplement it, when the real advantage of computers is search. But files and folders have their place: they're for collecting groups of disparate items which wouldn't be found by a single search query (or at least not one that isn't inordinately complicated), e.g. to manage a project. Tagging files is a viable alternative, but there's no guarantee you won't forget and end up with orphan files. You have to save a file somewhere after all, and with folders you can ensure you can find them again...
- Detrus 13y agoGreat idea! Expect 300K for your kickstarter! But be careful, sticks hurt. That's why there is nerf http://www.youtube.com/watch?v=icmm7-W3e3E http://www.youtube.com/watch?v=icmm7-W3e3E but it often looks embarrassing. How can one solve the player skill problem? I don't think downloading a technique book will quite cut it, but maybe with well produced videos, coaching eye apps some progress can be made.
- reitzensteinm 13y agoYour comment is basically of the form: I don't understand the appeal, therefore it's not worth doing. Why this got voted to the top on a site ostensibly for hackers, makers and tinkerers is beyond me.
- saraid216 13y agoHow did you solve that 1000-miles-apart problem?