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Also unlike Steam you might have to re-download the whole thing if your browser decides to clear the cache for whatever reason. Can't play underground, on a pla
by _random_ 13y ago
Also unlike Steam you might have to re-download the whole thing if your browser decides to clear the cache for whatever reason. Can't play underground, on a plane or while camping as well (not a typical scenario though - nitpicking a bit).
- kodablah 13y agoNot when deployed with something like node-webkit which I would assume would be a common deployment strategy so you can guarantee Chrome and a certain version w/ certain features enabled/disabled.
- rictic 13y agoThere's work going on for better app caching systems at the browser level. This is a UI and platform issue, but there's no tricky technical aspects. The user expresses the intent of wanting to cache a web app, and it is cached locally.
- _random_ 13y ago"The user expresses the intent of wanting to cache a web app, and it is cached locally." So I will use [x] to find a game in [y] and then [z] it to play. Where: x = {Chrome|Firefox|Steam}, y = {some-sort-of-web-app-store|Steam store}, z = {cache|install}. I guess the success will depend on how easy and rich x-y-z experiences are, but you will still have to register, pay and download.
- grey-area 13y agoBut crucially you will be able to buy on the app using x,y,z, and continue to play the app using a,b,c from different hardware/software vendors, unlike the situation today with say a game bought on a mac. That's the advantage of the web over native APIs, and why I think its ethos will eventually win out - it is better for developers and users, but not for the corporations who would like to sit between the two as intermediaries.