3 ms·
Assuming every PC copy sold is digital at $60 a pop the 70% publisher cut would be $42. To generate an extra $300,000,000 in revenue on PC it'd have to sell 7 m
by forrestthewoods 13y ago
Assuming every PC copy sold is digital at $60 a pop the 70% publisher cut would be $42. To generate an extra $300,000,000 in revenue on PC it'd have to sell 7 million copies. No game in the history of ever has sold that many copies on day one on PC. And they especially haven't done that when the game is releasing on consoles at the same time.
It will however eventually release on PC and generate a nice chunk of change over a few years at various price points.
- InclinedPlane 13y agoWhy are you comparing gross revenue to profit? It would only take 3.3 million pre-sales to make up the $200 million to get to $1 billion/day. Diablo 3 reached that many sales on day 1, for example. Moreover, we're not talking about any random game, we're talking about this very specific game, GTA V, which has smashed existing sales records.
- petercooper 13y agoNo game in the history of ever has sold that many copies on day one on PC. No game in the history of ever has sold as many copies on Xbox 360 or PS3 as GTA V just has either, no? ;-) That said, I think I agree with the inferred point that simultaneous PC release wouldn't have had a huge impact on revenue.
- teamonkey 13y ago> No game in the history of ever has sold as many copies on Xbox 360 or PS3 as GTA V just has either, no? ;-) Several blockbusters, such as Call of Duty, have sold more on consoles than GTA V currently has, just not on day 1.
- Fourplealis 13y agoWell, according to wikipedia, it took 5 days for COD:BO2 to earn $800M. Game grossed $500M on the first day.