43 ms·
Roughly 1000 person years at 115k/person/year?
by danielharan 13y ago
Roughly 1000 person years at 115k/person/year?
- jamesaguilar 13y agoWhich considering some people on the team are undoubtedly paid more, is not that surprising a number. (Although some are paid less too.)
- dpiers 13y agoThe average salary in the game industry is 84k.
- mehwoot 13y agoThe quoted average salary is not the cost of employing someone though, there are always significant on costs.
- robmcm 13y agoRockstar north is based in Scotland, so it's not going to be that high ;)
- AndrewDucker 13y agoPensions, Employers National Insurance Contributions, office space in the middle of Edinburgh (not cheap) - it's not _that_ cheap here.
- robmcm 13y agoI was only joking, Edinburgh costs a fortune!
- pratik661 13y agoI've noticed that people in the game industry make significantly less than other software engineers. Why do you think that is? The few software engineers that I know who work the hours that are the norm in the game industry make even more. I wonder what market forces are at work here.
- bcbrown 13y agoSupply and demand. There's a lot of people who want to work in games, and are willing to work for less pay in order to do so, I imagine.
- nightski 13y agoThere are quite a few people who want to work on games, true. But I am not so sure the pool of talented engineers that are very good at the tasks game development poses is much larger than anywhere else in industry. On the other hand, I don't think a very large portion of game development teams are engineers anymore. Not only are the tools much better, there is much more focus on other things like art, sound, marketing, design, etc...
- bcbrown 13y agoTwo years ago I had a conversation with a recruiter who was working with a company trying to build out a games-testing shop in Portland. They were offering people with 7-10 years experience $35/hr, and seemed shocked when I told them how low that was compared to previous non-games testing jobs I had held previously. It's a good point that the proportion of employees who are engineers is probably lower than in the past. I wonder how engineering vs art/music salaries compare.
- ricardo 13y agoA lot of the engineers making games don't want to do anything else. They're willing to accept a lower rate of pay to stay in the industry. When they look for other opportunities, they're usually just moving from one games company to another. Since there a lot less games companies than there are companies that employee engineers in general, there is less competition and less pressure to pay the same rates as engineers may make at companies like Google or Apple.
- tazzy531 13y agoI guess it's personal preference, but I've never found the appeal of working in the gaming industry. Seems so tedious. /go back to moving bits from one column to another.