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Interesting point. I recently started using dribbble and thought, "I wish there was more detail in how they came to that conclusion regarding design, layout, a
by klimhn 13y ago
Interesting point.
I recently started using dribbble and thought, "I wish there was more detail in how they came to that conclusion regarding design, layout, and some information architecture". There have few who actually do, but was dribbble founded with the OP main concern in mind? I have a background in research from working in a Research Lab, IT, and project management. Now I'm starting my career in UXD and UD. From my perspective it helps to start with a wireframe, documenting a sitemap, interview the clients, hell even have a case study (this one is usually over looked), call-to-actions, purpose of the created User Experience. I've met with a couple senior UXD people in the field (who are nice as well, btw) and always say mention people always are trapped in the color schemes, wow factor, and forget that main question: "Who is your user?".
- klimhn 13y agoTo add: I feel there's attempt for added weight toward the UXD, as he/she is the sole responsible person. People forget that it's a team effort as well.
- abbazabba 13y agoI'm in the same boat (background in data/finance trying to eek into UX or prod mgmt). I've noticed it all just boils down to definition. "Design" seems to be evolving from pure aesthetics (what's the first emotion evoked upon sight) to aesthetics+function (what's the first reaction, and how does this affect my audience). Maybe it's because 10 years ago "designer" was purely synonymous with fashion or pure photoshop/illustrator. Now it seems to represent anyone and everyone from graphics/visuals, to interaction and information, and even just product. It makes me wonder though, if there were a dribbble of site flows, wireframes, and creative call-to-actions, would people flock to it?