3 ms·
You can do either in Lua pretty easily, too. Doing both doesn't make much sense, though - schlepping around large data structures in message-passing can be a pe
by silentbicycle 17y ago
You can do either in Lua pretty easily, too. Doing both doesn't make much sense, though - schlepping around large data structures in message-passing can be a performance problem, but unlike coroutines, can be very easily switched to a run over multiple machines.
Coroutines are in the core language, and there's also ConcurrentLua (http://concurrentlua.luaforge.net/ http://concurrentlua.luaforge.net/) for message passing.
- uriel 17y ago> schlepping around large data structures in message-passing can be a performance problem, Not really, it is not too hard to implement it locally as passing pointers around.