3 ms·
> Message-passing works quite well, but coroutines are also a viable option. Why not both as in CSP/Limbo? ;) Edit: Note that you can get both in C too using
by uriel 17y ago
> Message-passing works quite well, but coroutines are also a viable option.
Why not both as in CSP/Limbo? ;)
Edit: Note that you can get both in C too using the confusingly named libthread(2) http://man.cat-v.org/plan_9/2/thread http://man.cat-v.org/plan_9/2/thread (Also available in Unix as part of Plan 9 from User Space http://plan9.us http://plan9.us )
- silentbicycle 17y agoYou can do either in Lua pretty easily, too. Doing both doesn't make much sense, though - schlepping around large data structures in message-passing can be a performance problem, but unlike coroutines, can be very easily switched to a run over multiple machines. Coroutines are in the core language, and there's also ConcurrentLua (http://concurrentlua.luaforge.net/ http://concurrentlua.luaforge.net/) for message passing.
- uriel 17y ago> schlepping around large data structures in message-passing can be a performance problem, Not really, it is not too hard to implement it locally as passing pointers around.