7 ms·
I am mildly worried by someone who is obviously an experienced and competent coder not understanding how pseudorandom number generators work. As they have an in
by hartror 13y ago
I am mildly worried by someone who is obviously an experienced and competent coder not understanding how pseudorandom number generators work. As they have an initial state which is often determined at program or level load time saving the state of the game means the state of the srand[1] or the 64's equivalent is stored.
[1] http://www.cplusplus.com/reference/cstdlib/srand/ http://www.cplusplus.com/reference/cstdlib/srand/
- LukeShu 13y agoYou have missed the point. The point was that it is calculated by an algorithm (presumably a RNG), not by the user. Part of the game is that you thought you could affect the value by timing when you hit jump.