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It's not facetious; there is a huge difference between people who primarily play mobile games and people who build machines for serious gaming. The represent co
by EpicEng 13y ago
It's not facetious; there is a huge difference between people who primarily play mobile games and people who build machines for serious gaming. The represent completely different markets. If you were actually trying to sell games with your mentality you would fail miserably. You have to know your market.
Also, if I have a tablet with as much horsepower as my desktop then it would necessarily be more expensive than said desktop. So, you're proposing that I buy a tablet which is more expensive than my desktop and hook it up to all the peripherals I need so that I can... wait, what is the advantage here exactly?
You say that I gain portability; right, as long as I bring along my keyboard, mouse, and a monitor. Now that's what I call portability! Certain games just don't work without a large screen and more advanced input devices. Again, completely different markets.
As an aside, since you obviously took exception to my terminology, note that I put quotes around "casual" and "real" for a reason. I don't mean to look down upon the casuals, but to believe that they are basically one in the same is just ignorant. Those in either segment have very different tastes and want very different things from the games they play. I want games with depth that I can sink endless hours into. My girlfriend wants an occasional distraction. You're never going to sell us on the same marketing lines. We want different things.