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Hmm, very interesting. Can you give me any links for the facial capture stuff? My full-body mocap needs are mostly sorted, but I'm extremely interested in faci
by thenomad 13y ago
Hmm, very interesting. Can you give me any links for the facial capture stuff?
My full-body mocap needs are mostly sorted, but I'm extremely interested in facial mocap solutions right now because all the existing ones either exceed my budget or suck.
- supermatt 13y agoFaceshift.com is what I have played with most. It's amazingly accurate with even the current kinect, but starts at $800 for the indie version. Brekel.com have a less expensive version, but I have no experience with it. Open source alternatives seem thin on the ground, if not non existent. Try faceshift, there's a free trial. It's mind blowingly awesome.
- thenomad 13y ago$800 for a facial mocap solution sounds, frankly, brilliant. I shall check it out on Monday/Tuesday. How does the setup work? I'm assuming you have to spend a while tying expressions to morph targets on the model?
- supermatt 13y agoTakes about 5 minutes to train the model using some simple expressions. Deals with detailed facial expressions, eyelid movement and iris tracking (the eye stuff is 'OK' - this is where the newer high resolution kinect should help, if supported).