4 ms·
Has anyone tested the tech this is based on recently? I tested it last year and it didn't work too well, but would be very interested to hear if they've ironed
by thenomad 13y ago
Has anyone tested the tech this is based on recently?
I tested it last year and it didn't work too well, but would be very interested to hear if they've ironed out the bugs since then.
- supermatt 13y agoI've sent YEI a message to inform them about this thread, so hopefully we will have some official response.
- SteveAtYEI 13y agoHello, my name is Steve and I am a developer at YEI. We've worked a lot with the inertial sensing technology behind the suit, and have found it to be stable and well-suited to the task of motion capture. The biggest thing that can go wrong with this kind of technology is the presence of large magnets or ferrous objects nearby, but even in the roughest environments we've taken the current version of the suit to(mostly conference halls with giant steel beams running through them), we've always been able to calibrate it to work in the environment. There are also ways to automatically account for temporary magnetic distortions by relying on the gyroscope. Outside of these sorts of distortions, inertial sensing has always seemed like a solid option for mocap to us, and one with a lot less potential for error than an optical or IK based system. I'd be glad to hear about any bugs anyone has experienced with inertial sensors in the past, and I can let you know what our system does to alleviate or sidestep those issues.