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To be fair, developing for an iPhone is a lot closer to developing for the 3DS, because there tends to be one per year. Android devices vary, even if not by muc
by shurcooL 13y ago
To be fair, developing for an iPhone is a lot closer to developing for the 3DS, because there tends to be one per year. Android devices vary, even if not by much, it's not the same. Especially when it comes to demanding games.
So while Android wins out on bluetooth support, it loses on the standardized console platform aspect.