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I like the idea but using MPEG1 in place of h.264 because of it doesn't rely on built in decoders is kind of an odd choice. Is the author here to talk more abo
by ianstallings 13y ago
I like the idea but using MPEG1 in place of h.264 because of it doesn't rely on built in decoders is kind of an odd choice. Is the author here to talk more about that? Was it because of the ease of implementation with jsmpeg and how much effort it would be to modify an existing player to accommodate the websocket input? Or is it a licensing issue?
Also I'm curious how much effort it was to get MPEG streaming from iOS. I've been working on getting HTTP-Live streaming using h.264 from iOS to the server lately as an experiment and this project is fascinating to me. I've been relying on built in h.264 encoding and then using open source C libraries for the streaming/segmenting aspects.