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What 3500 playthroughs of our game tells us about gamer morality
- kbenson 13y agoWhile certainly useful for marketing, I think the other (and purported) purpose of discovering insight into gamer morality is interesting. I wonder how different the stats would be if this was given as a social experiment/test to mainly non-gamers. How would providing incentive affect outcome (for example, if the subject was under the impression it was a personality test for employment). I think a much more immersive solution like this with many monitoring inputs might yield useful results.
- michaelbuckbee 13y agoThe Walking Dead game from Telltale had some similar morality features you might find interesting. I highly recommend it.