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This depends on the civilization and their troops. Your claim is true for most barbarian, irregulars, and fanatics, but false for regular troops, and some irre
by kephra 13y ago
This depends on the civilization and their troops.
Your claim is true for most barbarian, irregulars, and fanatics, but false for regular troops, and some irregulars like Greek style hoplite.
The main things 0ad is missing to reflect ancient combat are:
- Morale, as most fights had been decided by one side fleeing.
- Training, as its a real difference if one side has trained regular legion, hoplites or immortals, and the other side just barbaric irregulars, when it comes to the question if they follow commands, stay in formation, or just fight their own. ( e.g. pursue into a trap )
- Formation, as some troops fight in close formations, others in lose formations.
- Role, some troops are to hold and block, others have a shock of impact (Roman legion) or a shock of momentum (Greek hoplites). Same with ranged combat, as there is a real difference between skirmishers, who charge, throw their javelins or fire their bows, and run away hoping the opponent will break formation and pursue, and archers who stand (behind shield bearers) and deliver.
There are also some weapons missing, e.g.:
- There are no horse archers with bows, witch makes Persian light cavalry feel wrong with their javelins.
- Its not possible to have melee troops with additional ranged weapons, so a typical Roman shock of impact is not possible, as are Persian immortals who are trained with spear and bow, on horse and on foot.
Still, 0ad is one of the best RTS for Linux.