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I don't see what you get from asking people what they think they'd do in certain situations, when you could instead use the actual outcome of the hand as your t
by thisisnotatest 13y ago
I don't see what you get from asking people what they think they'd do in certain situations, when you could instead use the actual outcome of the hand as your training labels.
- ianstallings 13y agoValidation mainly. Because I worry that the hand histories might not be enough and they may be tainted with more examples of bad play than good. I would like to qualify good play with some human validation. But I think it's worth looking at to only use hand histories and if possible only validate when something unexpected results. Maybe then I could use the human input to validate the computer's decision. I'm still hashing that out.