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Indeed. The OP's link praises the way the game branches at the very beginning and teaches you to go up first, but the way up was not nearly as obvious to me as
by guizzy 13y ago
Indeed. The OP's link praises the way the game branches at the very beginning and teaches you to go up first, but the way up was not nearly as obvious to me as it seems to have been for him. I had to use a walkthrough. Most RPGs, when they take you out of a tutorial, have you facing the way you need to go. It's very unintuitive (and I'd say bad design) to force me to do a 180 right from the start and go the opposite way from where I'm facing. It might just be me being dense, but it took a while before I realized that the skeletons on the way down were not just the game being "difficult" but purposedly unfair at that point.
- sullichin 13y agoWell, one way has incredibly durable skeletons who can kill you in two hits, and another way has the same enemies that you fought in the tutorial... It's not that obtuse.
- guizzy 13y agoOf course once I went up it was obvious that it was where I needed to go, but I needed a tutorial to tell me there even was another way but down. The guy by the bonfire does mention something of the sort, but I thought he was referring to the ruins right next to the bonfire. When you spawn after the tutorial, you spawn facing the slope that goes down.