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> This isn't some giant inconvenience that warrants completely switching a platform. WRONG. Contacting all 30 of your friends and WAITING for them to give you
by mattquiros 13y ago
> This isn't some giant inconvenience that warrants completely switching a platform.
WRONG. Contacting all 30 of your friends and WAITING for them to give you their device UUIDs and giving them long instructions on how to find it from iTunes if they don't know how? How is that easier than sending an APK to your friends which they can simply download and install? And you seem to just have glossed over how it's a waste of money to sign up for an iOS developer license to build an app that, you find out, nobody wants to use.
> why would you start creating OS specific functionality you know will never work on the other platform. It's completely illogical.
Uhhhhhh, what? What do you mean OS-specific functionality? GPS? File reading and writing? Motion sensors? Buttons and text fields? Are you kidding me? Both Android and iOS have those. Do you even own a smartphone?
If you mean iCloud, why is that a problem? Even if you're developing for iOS, you can use Google Drive. If my startup had something to do with cloud syncing, catering to platform-exclusive cloud services isn't illogical.
> iOS is likely to remain the primary platform for prototyping. Why ? Because it is just so much nicer.
I'm pretty sure a "prototype" doesn't have to be "nice."
> The iOS Simulator "just works" and exactly mirrors your target devices.
Again, WRONG. You're not supposed to rely on the simulator precisely because it DOESN'T exactly mirror your target devices. It doesn't have motion sensors, uses your computer's internet connection as its own, uses your computer's processing power as its own, doesn't give you the same retina iPhone experience, etc.
Gee, have you even tried developing mobile apps?
- dvanduzer 13y agoYou know, there are dozens of free apps out there that accept an email address as input, and provide a MIME encoded UDID as output. I know it's a pain in the ass to buy an entire Apple computer just to develop for iOS, but crikey, why are you so angry about it?
- BitMastro 13y agothreeseed is well known to "favour" the Apple ecosystem and disdain the Google one. In other words, it's trollish
- threeseed 13y agoI spent many years in "agency land" developing for iOS, Android, Blackberry, Windows Phone. If you disagree that iOS is the more enjoyable platform to build for then contribute to the discussion. Otherwise you are the worthless one here.
- BitMastro 13y ago1)I have a good memory, so I remember clearly that you developed for more than one platform, and, more than that, I remember you complaining about your agency application having to support ALL versions of Android starting from 2.1 (used by less than 1% of the market). 2)It is clearly visible from your comments history that you are biased (and that's ok, everyone is allowed to have a preference, I am biased as well), but also refusing to consider any arguments that go against your views, ergo the trollish behaviour. I especially dislike the way you address your replies. Most of the things that don't make sense to you, have a perfectly reasonable explanation if you only would consider changing your point of view for a while. 3)mattquiros already refuted your arguments on why iOS is more enjoyable as a platform. 4)I already commented elsewhere that as a developer you have to know your tools. Not using the x86 emulator or genymotion puts you in the position of the masochistic developer that wants to prove that the platform is horrible AT THE COST OF MAKING HIS OWN LIFE MISERABLE.