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"We are not allowed to distribute updates through other channels to apps which were purchased from the App Store." The solution is simple. All Mac developers
by yapcguy 13y ago
"We are not allowed to distribute updates through other channels to apps which were purchased from the App Store."
The solution is simple.
All Mac developers should stop selling through the App Store, regain control of the distribution channel, and leave the Mac App Store barren of quality applications.
Until Mac developers have leverage, Apple will continue taking their 30% cut and enforcing rules which suit them and not the developers.
EDIT:
Just wanted to add...
What are developers going to do when Apple says every single new API in Mavericks can only be used if the app is sold through the Mac App Store? This has already happened with the iCloud SDK, so it's likely they will continue on this path.
What if one day Apple says you can only have a developer certificate if your apps are sold exclusively through the Mac App Store?
- kennymeyers 13y agoWhat an incredibly simple solution you've devised. I'm not sure why it hasn't been adopted!? It's so simple! Either way, I've alerted the committee of the Nobel Prize of Economics about your discovery.
- routelastresort 13y ago... or switch back to Linux, and just download everything you need, without encumbrances like this. I recently switched back on all of my OSX and Windows machine, and it feels great. Only through years of contributions to open source projects, and hanging my head in shame can I ever be redeemed. Oh, and Steam is only going to get better!
- __--__ 13y agoI still haven't found a linux distro that doesn't eventually resort to me fudging with xrandr for a week trying to get multiple monitors working correctly. Granted, this was 3 years ago. Have any linux distros solved the problem of configuring multiple monitors using a gui yet?
- drivebyacct2 13y ago>Granted, this was 3 years ago. Choked on the water I was drinking. Is this a serious poast?
- eropple 13y ago> Have any linux distros solved the problem of configuring multiple monitors using a gui yet? For two monitors on one video card, things are pretty okay on Ubuntu and derivatives. More than that, especially 3+ with non-uniform geometries, and you will have fun. If you have multiple video cards, you will have even more fun.
- ngoldbaum 13y ago"fun"
- rurounijones 13y agoI have two nVidia cards in SLI powering 3 monitors. Setup was pretty simple using the binary nVidia drivers on Kubuntu, 0 config file wrangling. Now, having those three monitors in non-uniform geometries is something I wouldn't even consider tackling [EDIT] Kubuntu 12.04 All monitors in a single X Session and automatic application window sizing works as you would expect in KDE (i.e. Maximising a window maximises to the current monitor only and being able to drag to right side of one monitor causes the window to use up half of the current monitor)
- eropple 13y agoCan you get them all in the same X session? I've never tried SLI, I generally just upgrade to a beefier main card and use a second card to drive extra monitors. I have an HD6970 and an HD6450 on 4 monitors that work great under OS X (Hackintosh'd) and Windows and things go extremely sideways under Ubuntu.
- dripton 13y agoI had 3 monitors / 2 Nvidia cards working fine in Kubuntu 11.04 and 12.04. All one X session. It was easy. But that was with uniform geometry. (I had 3 identical monitors.) Haven't tried non-uniform.
- peterkelly 13y agoI used Linux as my main OS for 7 years before switching to a mac. I just got fed up with all the hardware compatibility problems and stuff that didn't work without spending hours messing around with library dependencies etc. I'm not going back in a hurry.
- sdoering 13y agoI switched to linux and it was great. but one thing keeps bugging me. Every now and then, after and update my nvidia-drivers are lost, I loose my second screen and have to go nuts, while searching for a way to tell my laptop, that there is a secondary screen (that is much bigger and better and makes working with the laptop ok). So this is the only thing in my experience, that really sucks. The rest (compared to WIN) is really, really great.
- goblinfoblin 13y agoHow long ago did you switch back, because recently this seems to happen less and less. If you're smart and pick a laptop which has proven linux compatibility it really doesn't happen anymore. I remember 5 years ago getting speakers to mute on my laptop when I plugged headphones in was impossible but I haven't seen a similar problem in my last few laptops.
- b3b0p 13y agoI have no problem with using Linux instead of Mac OS X. I would love to in fact, but I have a laptop. One of the greatest features of my laptop is that I can close it up and take it with me. I can then open it up and continue work. The problem I run into with Linux is that sleep, suspend, and hibernate do not seem to work or work reliably. This is what is holding me back from jumping to Linux for the most part.
- signed0 13y agoYou don't have to wait for Mavericks, it has already happened. Apps that are sold through the App Store can not make use of the the media keys on Apple keyboards, which is why VLC can use them and other apps can't. Edit: other than iTunes
- yapcguy 13y agoYep, it's a double-edged sword. The App Store may offer things like the iCloud SDK but will restrict apps from using features that compete with Apples own apps, as well as any cool hacks which apps outside the App Store are free to make use of. My take is that Apple is herding developers into the App Store, enticing them with SDK features and the promise of riches, and at some point they will change the default gatekeeper setting so that users see great big warning signs and are too scared of running non App Store software. We're probably still a few years away from this happening, but the writing is on the wall.
- TheZenPsycho 13y agoBig fat warning is already the default, isn't it?
- glhaynes 13y agoBy default it only warns if the app is unsigned.
- deleted 13y ago[deleted]
- deleted 13y ago[deleted]
- zedpm 13y agoYep. My business recently ported (well, _I_ ported) our main product from Windows to OSX. After reading up a bit on the App Store and the Apple developer ecosystem, we decided to completely avoid all of it and distribute our software on our own. Having a third party dictate major business decisions in this manner is absurd and ought to be avoided when possible. It's not clear what we'll do if Apple takes steps to force developers to join up and use the App Store (which isn't outside the realm of possibility).
- yapcguy 13y agoGood decision. It's quite a pathetic situation when Mac developers have to resort to filing bug reports, yes bug reports, to try and address the issue of upgrade pricing. https://twitter.com/danielpunkass/status/375377881012396032 https://twitter.com/danielpunkass/status/375377881012396032
- Steko 13y agoYour solution is bonkers and has zero chance of happening. You know what Valve charges to put you on the Steam store? 30% or more. You know why some people do it? Because they make more money doing it. You know why some people don't? Because they make more money not doing it.
- thejosh 13y agovalve doesn't limit you on the functionality that your game can use.
- Steko 13y agoThat's bullshit, they have all kinds of limits on what they allow.
- selectstar 13y agoSuch as?