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Not making any causal statement, just pointing out the correlation. Unity and Gnome 3 don't actually remove the complexity of a multilayered X environment, the
by slurry 13y ago
Not making any causal statement, just pointing out the correlation.
Unity and Gnome 3 don't actually remove the complexity of a multilayered X environment, they just selectively attempt to hide some of it from the user. I don't think that's a good solution either technically or from a UX perspective.
I'm writing this from MATE by the way.