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well, it could've looked like this, I don't see why not. I was speking more about poly count, rather than textures and their quality. I think they just didn't c
by yamalight 13y ago
well, it could've looked like this, I don't see why not. I was speking more about poly count, rather than textures and their quality. I think they just didn't cared/had time (or artists) to do pretty textures.