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Unity3D is the current hot tool. You can use C# or an ECMAscript flavor called Unity Script. There's also quite a list of growing HTML5 game engines. Beyond tha
by mscottmcbee 13y ago
Unity3D is the current hot tool. You can use C# or an ECMAscript flavor called Unity Script. There's also quite a list of growing HTML5 game engines. Beyond that, there's really nothing stopping you from finding an opengl binding for the language you love and writing something simple.
- timhaegblom 13y agoHTML5 looks nice. I want to make a game where users can mod it easily and maybe download mods (scripts) from a server to store them locally. Is that possible with HTML5?
- mscottmcbee 13y agoAbout two weeks ago I started to explore a concept with a friend where people wrote the AI to a fleet of ships in browser using JS, which then got executed. It seems to work alright, but I'm no expert when it comes to JS, so I'm not sure what would need to be done to sandbox it and make sure the user-generated scripts didn't do anything nasty.