4 ms·
Sept. 24, 1993: Beautiful ‘Myst’ Ushers In Era of CD-ROM Gaming
- fgimenez 17y agoI loved myst! Does anybody know if there is a way to play it (or the even better sequel, Riven) on modern computers?
- keltecp11 17y agoStill to me one of the best games ever created...
- dantheman 17y agoMyst was great because it strove for organic puzzles which the 7th guest and their ilk didn't quite achieve. I think that they achieved it in Riven (Myst 2) which was by far the best game in the series, and I would consider to be one of the best games of all time.
- barryfandango 17y agoWhat about The Seventh Guest? Beat Myst by five months. Just sayin.
- aaronblohowiak 17y agoI also enjoyed 7th guest a heckuva lot more. Then again, I was 10.
- weaksauce 17y agoI liked them both but Myst was better in my eyes. Myst had a more cohesive storyline instead of a bunch of disjoint puzzles held together buy a weak story. This is not to say that The 7th Guest was not groundbreaking and great for it's time because it was.
- ryanwaggoner 17y agoMyst was one of the first computer games I played as a kid and I still remember being in awe of it, so much so that my cousin and I dreamed up this scheme for a similar game called "Omega". I still have hundreds of pages of notes and drawings for the environments, puzzles, characters, etc.
- Maro 17y agoAccording to this, http://mystonline.com/forums/viewtopic.php?t=16869&sid=5c68d0b545a8d760e6c102661bccadda http://mystonline.com/forums/viewtopic.php?t=16869&sid=5... Myst was created on a Mac, and the first release platform was Mac. The game engine was Apple's Hypercard. The then-stunning 3D graphics were designed using Strata Studio Pro (never heard of it); this product it's still alive as Strata 3D CX: http://www.strata.com http://www.strata.com Later versions were modeled in 3DSMax.
- wallflower 17y agoLong live Hypercard. My first exposure (Macintosh SE) Check out this unique yet subversive 1994 press release from Rand and Robyn Miller: http://www.wordyard.com/dmz/mail.html http://www.wordyard.com/dmz/mail.html
- darkxanthos 17y agoThat was what I used to build my first point and click game in. misty eyes It was so much like javascript and html are today
- jlees 17y agoThis is going to end up a Myst reminiscence thread, but what's so wrong with that...? Myst was the first game my mum really got into. I tried introducing her to a few of the games I played (as she showed interest) but nothing grabbed her until the beautiful scenery, bizarre puzzles and entrancing world of Myst. I still clearly remember that eerie feeling you got of being the only person there, while this whole universe existed around you...
- cedsav 17y agoBought the iphone version a week ago, to kill some time on a long plane trip. I knew the game by reputation but never played it. I wasn't disappointed. The graphics are a bit dated but the game looks fun and challenging (haven't got very far yet) Myst on the iTunes store: http://itunes.apple.com/WebObjects/MZStore.woa/wa/viewSoftware?id=311941991&mt=8 http://itunes.apple.com/WebObjects/MZStore.woa/wa/viewSoftwa...
- throw_away 17y agoI find it hilarious that I am in the process of re-creating pages of notes when I know full well that an exact replica of these same notes sit somewhere in my mother's basement. fifteen years is just about the right amount of time where I have a sense of intense familiarity as I wander about solving the puzzles, but is long enough ago that I don't remember the solutions instantly.