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This is really really cool. Am I the only one who wanted to play just because I wanted to hear more of the song? It makes sense that the motivation to play a li
by ahsanhilal 13y ago
This is really really cool. Am I the only one who wanted to play just because I wanted to hear more of the song? It makes sense that the motivation to play a little more could be tied to how much of the song you hear. Even though I have heard this song before multiple times, the gameplay aspect of song revelation makes it more fun.
This got me thinking about how shortsighted are artists, musicians and producers, who are not thinking of reaching out to fans through interactive digital experiences rather than simple publishing deals. The music industry profitability is going down the drain and the only way to make people pay a premium would be to invest in thoughtful interactive experiences attached with the music. Games could be one of those but definitely not all of those.
- alainbryden 13y agoAnd if you just can't conjure up the skill required to hear the whole song, the main menu fortunately links to its soundcloud: https://soundcloud.com/dutoncmusic/du-tonc-surging-memories https://soundcloud.com/dutoncmusic/du-tonc-surging-memories
- anigbrowl 13y agohow shortsighted are artists, musicians and producers, who are not thinking of reaching out to fans through interactive digital experiences That's nice if you have a good marketing budget but most indie musicians, especially electronic ones, can't easily afford a video, never mind an interactive experience. It is possible and I have some interest in that aspect of things since my approach is heavily sequencer-based, but the more work goes into the music (as opposed to using canned loops) the fewer resources are available for other things.