4 ms·
The smoothness thing is actually an architectural choice. On Windows and iOS, the multitasking subsystem will stop the world for a user gesture. On Android it t
by slurry 13y ago
The smoothness thing is actually an architectural choice. On Windows and iOS, the multitasking subsystem will stop the world for a user gesture. On Android it treats a user gesture as one task to handle among many.
- hackula1 13y agoWell frankly, it seems like Android made the wrong choice. Going completely unresponsive is completely unacceptable.
- slurry 13y agoThat's certainly true now, and the Android team is on record regretting the decision. It would have been the correct engineering principle for a general purpose computer but obviously fails for a consumer content consumption node. Currently both the core team and OEMs are striving hard to work around it (reversing it would be impossible as it's baked in). However, I think as mobile platforms increasingly take on the role of general purpose computers, it will actually end up being a net benefit, and Apple's decision will look as short-sighted as the lack of true multitasking in older Macs. But maybe not? Who knows...