3 ms·
I disagree. Mobile gaming is a vast wasteland with a shitty business model. Either you sell a game for peanuts or you go to a freemium model and not-so-transpar
by macspoofing 13y ago
I disagree. Mobile gaming is a vast wasteland with a shitty business model. Either you sell a game for peanuts or you go to a freemium model and not-so-transparently squeeze your customers for every penny they are willing to pay. There's no benefit to Nintendo. Alos, touch controls are very limiting for a lot of genres.
Maybe when Apple and Google get serious about mobile gaming, it'll make sense to release AAA, not until then.
However, I do like the idea of targeting mobile platforms as companion devices to Nintendo games or consoles. For example, It would cool if you could use an iPad or iPhone, in lieu of the Wii GamePad. SmartGlass-type stuff is cool and detracts nothing from the platform. Slick mobile app access to your account is awesome. Nintendo should have a presence, but releasing standalone games today is not necessary (didn't save Sonic).
- zabuni 13y agoWe even have developers moving from IOS to the 3ds because of the better margins. http://gamerthumb.com/2013/08/01/mobile-dev-abandons-overcrowded-ios-android-for-3ds-eshop/ http://gamerthumb.com/2013/08/01/mobile-dev-abandons-overcro... Why would Nintendo go to being lost in the crowd like that. I understand that both Marco and Gruber see that Nintendo would bring a lot of games that almost seem tailor made to the IOS platform. Animal Crossing is almost a perfect cell phone, but one that is unsullied by micro transactions and the usual mobile bullshit. But they both seem to have a view that what is good for Apple is good for everyone sometimes.