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I understand that it may be a little confusing, so here is more information. In the teaser video all visible parts are direct screen recordings of: (1) existi
by paraboul 13y ago
I understand that it may be a little confusing, so here is more information.
In the teaser video all visible parts are direct screen recordings of:
(1) existing 2D canvas or WebGL demos ported to NiDIUM engine
(2) shots and images from the native embedded UI Framework
Do not expect NiDIUM to read HTML pages or to compete with any existing browser.
Instead, expect a solution to build (and browse) applications, with a fast and unified look and feel.
So:
* Yes, it's a browser, in a sense that it can loads remote "apps/code" via HTTP using URLs (and somehow link them)
* Almost everything is integrated and highly customizable (like the integrated UI Framework)
* Cool APIs like plain-socket UDP/TCP (client and server), GLSL postprocessing on every canvas, layer, etc...
* We've made our best to be compliant with existing APIs (context2D, webgl, commonjs, etc...)
* It ditches HTML & CSS in favor of new things (NML and NSS, we will communicate on this later)
* Low Latency Audio and DSP (and yes, one of us come from the demo scene, hence the poor soundchip music ;-) )
We designed almost everything from scratch, but the whole thing is still at an early stage.
And to relate with tranding topics today about "english accent", we made this video a bit "old school" because we're not native english speaker (french) and a bit afraid of making "talkative" videos.
We will post updates as soon as possible!
- Raphael_Amiard 13y agoThanks for this update ! Looks like an interesting project, although i think this kind of information should really be on your website, and not lost in some HN comment, rather sooner than later if you want to create a bit of interest around your project. Catchy videos are good, but in the case of projects such as yours, an associated architectural overview would be much appreciated !
- nine_k 13y agoThere is a well-known engine with interesting graphics, audio, video, and network capabilities, also programmable in JS. It's installed on almost every PC for the last decade; it is called Flash. Can you mention a couple of key things that make your product diferent and desirable, instead of Flash? Because we remember other nice engines of this kind, e.g. Silverlight.
- coldtea 13y ago>Can you mention a couple of key things that make your product diferent and desirable, instead of Flash? It being built on standard web technologies, instead of in a proprietary engine, with a proprietary authoring environment, horrible security, subpar performance and CPU utilization and crappy or no GUI support (so you have to built everything on your own).
- nine_k 13y agoGreat! I wish I could read it on project's web site. I's literally 2 more lines.
- Millennium 13y agoBuilt on standard Web technologies except for HTML and CSS, you mean; these are replaced by proprietary "equivalents." Which rather throws the "built on standard Web technologies" thing into some rather severe doubt.
- joeblau 13y agoThanks for explaining that. As a heads up, you might want to put some of that in the video... I had no idea what was going on at the end.
- Keyframe 13y agoLooks really interesting. What is that node based editor shown?
- WayneDB 13y agoWill there be support for languages other than Javascript? Also, are you planning on wrapping native GUI/forms elements or rendering your own via your abstract drawing layer (or both)?
- SkyMarshal 13y agoLooks awesome. Any chance there will be a way to compile HTML/CSS/JS apps to NML/NSS to run on Nidium?