5 ms·
I haven't played an ios game that has come anywhere near the quality or fun of a Nintendo game, and the lack of physical controls is the primary reason for that
by etler 13y ago
I haven't played an ios game that has come anywhere near the quality or fun of a Nintendo game, and the lack of physical controls is the primary reason for that. I absolutely do not want Nintendo to develop phone games. It will take resources away from them making actual good games, and dilute and weaken their brand. This advice sounds like it's coming from a person who does not play or does not understand nintendo games.
- endemic 13y agoAgreed. The iOS game I've spent the most time on is the port of Final Fantasy Tactics, which is an ancient PlayStation game. Even original Gameboy games have more depth than most iOS titles.
- etler 13y agoAfter thinking about it, turn based RPG games sound like they would work well. My main problem with touch is for any kind of real time game that isn't a 1 to 1 swipe game like bejeweled. The problem is the lack of constant dedicated controls are simply not responsive enough, and you inherently cover up the screen while using the controls. Mario, Zelda, Metroid. Almost all top tier Nintendo games need dedicated controls.