4 ms·
Perhaps a separate list of books for "Game Designers" rather than developers would be helpful? - A Theory of Fun http://theoryoffun.com/ http://theoryoffun.com
by modernerd 13y ago
Perhaps a separate list of books for "Game Designers" rather than developers would be helpful?
- A Theory of Fun http://theoryoffun.com/ http://theoryoffun.com/ (Raph Koster's blog is also excellent: http://www.raphkoster.com/ http://www.raphkoster.com/ )
- Level Up! http://eu.wiley.com/WileyCDA/WileyTitle/productCd-047068867X.html http://eu.wiley.com/WileyCDA/WileyTitle/productCd-047068867X...
- Game Design Theory http://www.crcpress.com/product/isbn/9781466554207 http://www.crcpress.com/product/isbn/9781466554207
- Game Design Workshop http://www.crcpress.com/product/isbn/9780240809748 http://www.crcpress.com/product/isbn/9780240809748
- ijk 13y agoI'd add: - Rules of Play http://mitpress.mit.edu/books/rules-play http://mitpress.mit.edu/books/rules-play - Challenges for Game Designers http://books.google.com/books/about/Challenges_for_Game_Designers.html?id=wzAJLwAACAAJ http://books.google.com/books/about/Challenges_for_Game_Desi... - The Art of Game Design http://artofgamedesign.com/ http://artofgamedesign.com/
- eropple 13y ago> Perhaps a separate list of books for "Game Designers" rather than developers would be helpful? I contend that the difference is rapidly shrinking except in the superbloat of AAA studios. The sort of person who is going to read this list strikes me as much more likely to be an indie developer. (That said, I've read all those books you mention and they're fantastic.)