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I myself am making a distinction between game developers and game designers. Also, I don't think you are making a proper analogy. I'd put DTP dudes, print peop
by dsirijus 13y ago
I myself am making a distinction between game developers and game designers.
Also, I don't think you are making a proper analogy. I'd put DTP dudes, print people and so on as analogous to game developers, and writer as game designer. And it would still be stretching it.
- eropple 13y ago> I myself am making a distinction between game developers and game designers. How? There are rather few engine guys outside of Big Developers these days. I haven't read about 3/4 of that list but I've been perfectly capable of slamming together a cross-platform engine that completely meets my needs, using OpenGL/GL ES and OpenAL. Most of the people likely to read this sort of thing are going to be looking at the indie side of things where you wear all the hats. And specialization is still kind of shitty even in the large. You don't want your programmers knowing how the things players really care about work?