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Based on this article, I think Twitch.tv actually handles UX very well. http://www.twitch.tv/directory http://www.twitch.tv/directory Initially, you see the l
by tsumnia 13y ago
Based on this article, I think Twitch.tv actually handles UX very well.
http://www.twitch.tv/directory http://www.twitch.tv/directory
Initially, you see the larger navigation bar which gives you clear definition to where everything is; however, once you've become familiar with the site, you have the option to shrink the bar down to just the essential icons.
The problem is we're not sure what icons users 'get', which is why there was so much argument when the Windows 'Start' button removed the wording (and in Window 8's case, the button). If you didn't recognize the icon, the wording re-enforced it. But how many non-techie's immediately understand three circles, 2 lines, in the shape of > means 'Share Online'? How many even get B means 'Bold'?
This is an issue I've started to research since becoming an instructor for 'Intro to Computers'. What are some of the things people really need to learn to use the computer (instead of the MS Office stereotypical course). As time moves forward (and as UX designers pick standards), I can make the course more 'ambiguous', so any OS/Browser/Program and be used by the student in no time.