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Do whatever makes you happy is a lie
- dragonwriter 13y agoAuthor's problem seems to be "what I thought would make me happy doesn't"—so the issue isn't that "do whatever makes you happy" is a lie, it's that it's a learning process, not something who h involves one choice and never thinking again.
- skore 13y agoHe also underestimated another crucial fact: What he thought would make him happy didn't turn out to make him enough money to be happy. So in the end, it didn't make him happy for two reasons. Really doesn't warrant the title.
- speeder 13y agoUnfortunately, he is very much correct. My associate, left finance to do something that he thought it was valuable to the world, that was make Android (because for iOS it was already a popular business, but Android noone was doing yet) games for children, with quality, and ethics, no ads, no in app purchase, no abusive tactics, no information tracking... He came to me with that dream, and I jumped on it. Now 1 year a a couple months forward, we have lots of free downloads, almost none paid downloads, also although other stores invited us, OEM contracts were offered to us, and whatnot, Apple and Google ignore us (I cannot decide what is worse, Apple, that we cannot find how to contact them at all, or Google, where a Developer Advocate review all our newly launched apps, and all of them so far he approved and sent to the editorial team, that... did nothing with them). Then we look at our competitors, and what we see is: those having profits, are those that throw away ethics, like making games that allow kids to buy 1500 USD in smurfberries, or that not only put ads, but put them in a ambiguous manner so that kids activate them by accident. Those that follow the same path as us, are all extremely unprofitable, no matter the quality of their apps, the exception is those owned by huge conglomerates (ie: TocaBoca for example, owned by Bonnier) or those that profit from something else (for example making unprofitable kid games, and selling outsourcing services to other companies). The reason we don't jumped ship yet, is mostly because there IS some wildly profitable companies out there (as I said, for now mostly conglomerate-owned ones), and the market is still new and growing, and we are trying to be one of the early ones on it. But it is painfully obvious and tempting the power of unethical behaviour.
- skore 13y agoSame misconception as the author. You didn't want to make games for children. You wanted to make money making games for children. That's fine - it's just not really what "do whatever makes you happy" is about.
- RyanZAG 13y agoGreat job trying to do something to help the situation, but unfortunately simply wanting to help is not a substitute for market research: very basic research would have shown you that many ethical pay-for games for children exist on iOS and Android, however you don't hear about them and they're hard to find because nobody buys them. It looks like you researched the (few) successes, but not the (many, many) failures. The reason most consumers will know about the games that let children buy IAPs is because these games make a lot of money, which gives them large advertising budgets which lets them quickly climb the sales charts. You also see the big conglomerate ones because of advertising. As anybody involved in the Apple or Play store will tell you, most of the money goes to the top apps, and being a top app for any decent length of time requires heavy advertising: either paid or viral. You won't get viral advertising for an ethical children's game. I honestly don't believe it's even possible to succeed with a quality children's game and make livable money off app store purchases from an unknown developer. Your best bet is to fund it from outside of the app store using something like Kickstarter which will hopefully drum up some support in addition to cash flow. Another option may be to sell it somehow in brick and mortar children's stores at the same kind of prices physical children's games are sold, possibly by including your game on some cheap hardware as a complete package. Either way, good luck, and keep looking for novel business ideas to keep it going!
- speeder 13y agoOh, like I said, the idea came from not finding quality games on Android at all, while some existed on iOS (like I mentioned, TocaBoca is a powerhouse there). My associate has a kid, and some of his friends has kids too, and they bought Android tablets, and quickly ran out of games to install. Only this year TocaBoca started porting their games to Android for example.
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- tomasien 13y agoOutside of hubs, and even in hubs, it's ridiculously hard to raise money for a startup that isn't making money. I had so many conversations with investors for thecityswig.com who literally did not even want to have a conversation about user and customer traction if it didn't involve them writing me a check or paying me for something - no matter HOW good the news was. Did not even want to hear it. And maybe that's ok, maybe that's even good, but it's certainly true.
- kylec 13y agoTelling investors that the startup makes no revenue is a joke to them Maybe this is just poor word choice on the part of the author, but a startup with no revenue is a joke unless you haven't launched yet. If you have, you still haven't taken in any money, you might want to think about whether the product or service you're offering is worth someone paying for. On the other hand, if the author meant "profit" instead of "revenue", then this sentence makes far more sense, there are plenty of promising startups and companies whose expenditures currently exceed their revenues, and shouldn't be outright dismissed by potential investors.
- dasil003 13y ago> [...] but a startup with no revenue is a joke unless you haven't launched yet or is Instagram. And as much of a black swan as Instagram was, don't forget that you don't have to be Instagram, you just have to convince a VC that there's non-negligible chance that you might be.
- bluedino 13y ago"We have a million and a half users in 3 months" is a pretty good substitute for "We're making a million dollars in revenue a year"
- qu4z-2 13y agoBy that heuristic "free-beer.com" is a great startup! :)
- steven2012 13y agoIt sounds like the author has mistaken the original advice of "Do what you love" as "Do what you think you love". How can this person know he "loves" being an entrepreneur when he never was one? I guess he thought that being an entrepreneur meant more "If you build it, they will come", which is wrong. The reality of it is that creating a startup takes a lot of different skill sets, including knowing how to build a business and managing cash flow, etc. And just because you love the idea of being something doesn't mean you are actually good at doing it.
- lnanek2 13y ago> Even if it would get investment, most investors would typically push me to make money as soon as possible. Hell no they don't. They push you to get users/hyper growth. The whole point of investment is to let you grow faster than you can bootstrapping, which this article then goes on to say is the way to go with sustainability being paramount. If you go for bootstrapping and sustainability and a competitor is being VC funded and burning down their runway of cash every year, they are going to blow you away in growth and your company will be irrelevant.
- reustle 13y agoI've been traveling around the world working 20-40 hours a week on my side projects (startups) for extremely little money. I actually haven't spent a dime in the last 1.5 months. How do I do it? I spend an additional 10-15 hours working wherever I'm living in exchange for a room and all of my food. It's called WWOOFing, you've probably heard of it. The nice thing is, I get to focus on whatever it is I want without worrying about bills. Sure, it's not for everyone, but I couldn't be happier with how I get to spend my time. I'm in the middle of brewing up a blog post about this, so feel free to get in touch if you're interested in more about this. PS: Here is where I currently am (Norway): http://www.flickr.com/photos/reustle/9465059825/lightbox/ http://www.flickr.com/photos/reustle/9465059825/lightbox/
- shaydoc 13y agolove it, class picture....awe inspiring!!
- wffurr 13y agoWWOOFing sounds like a lot of fun! Wish I had done that instead of go to graduate school and accrue debt. Now I'm stuck paying that off, and when that's done my wife and I want to start a family. Maybe our children can WWOOF if that's still a thing when they're of age...
- VLM 13y ago"Maybe our children can WWOOF if that's still a thing when they're of age" WWOOF is a marketing term / organization for what amounts to being an intern on an organic / permaculture farm. I've done some fun genealogy and per census records going back centuries young people have done this kind of thing, so as long as organic / permaculture farms still exist, our kids will be able to intern if mutually acceptable. Beyond peasant labor there's an implied educational aspect where most WWOOFers want to run their own farm some day and are touring around learning how. If you're not learning anything new anymore, its time to move to the next farm. Unless you got a masters in Ag Sci its probably not a fair comparison. In the ancient apprenticeship structure, its basically being a journeyman in the field of organic farming. I've read a lot about it from having a goal of redesigning my backyard according to permaculture guidelines, although not having the time/weather/money combination optimized to really accomplish anything. One of my neighbors has an excellent permaculture designed backyard, which is both appealing to the eye and interesting to think about.
- bcl 13y ago"So Good They Can't Ignore You" does a good job of covering this - http://www.amazon.com/Good-They-Cant-Ignore-You/dp/1455509124 http://www.amazon.com/Good-They-Cant-Ignore-You/dp/145550912...
- Yhippa 13y agoDo the highest-paying job that you hate the least.
- ionforce 13y agoI get what you're saying but taken literally, this would imply that there are multiple, equally high-paying jobs, when in reality there's probably only ever one, which has a constant value of hate. What we need is a normalized value that is proportional to pay but inversely proportional to hate. This is probably what you meant.
- dragonwriter 13y ago> What we need is a normalized value that is proportional to pay but inversely proportional to hate. Well, except that positive utility from pay (what you'd really want to weigh against disutility, or "hate") probably isn't directly proportional to pay (several studies have shown decreasing marginal utility from increasing income and even a point beyond which the marginal impact of additional income on realized happiness becomes undetectable.) And you probably want to maximize net utility (utility - disutility), not (utility/disutility).
- niuzeta 13y agoIf making money is the goal and not the means, of course you're going to stop liking it when the prospects stop looking good.
- woodchuck64 13y agoArnold Schwarzeneggar said it pretty damn well on Reddit: "We can't always do what we are passionate about, but everything we do can move us closer to our passion. I was never passionate about construction. But I laid bricks and worked so I could support my passion when I was starting out in bodybuilding. The most important thing is, you need to find your passion. And once you do, put everything into it. Everything." http://www.reddit.com/r/Fitness/comments/19sjfo/this_inspired_me_and_i_bet_it_will_inspire_you/c8qzryg?context=1 http://www.reddit.com/r/Fitness/comments/19sjfo/this_inspire...
- rglover 13y agoThis is a really great anecdote, thanks for sharing.
- jinushaun 13y agoThat is pretty much the unspoken corollary to the "do what you love" mantra. If you love D, you can't just go from A to D. You have to find B and C to get you there. Sometimes B and C are going to college and working a shitty job for a few years. And if you have to work a shitty low paying job, you should at least pick one that helps you get closer to D.
- VLM 13y ago"I was never passionate about construction." Its interesting that HR would never permit him to be hired now a days.
- alextingle 13y agoWhat? As a brickie's labourer? I think strength, and willingness to work hard are quite sufficient qualifications for that job.
- VLM 13y agoWe're on hacker news... I think the analogy with pretty much any entry level (or non-entry level) tech job is pretty obvious.
- mathattack 13y agoThere's a sad reality, which is most fun things don't pay the bills for the median performer. Otherwise more people would be doing it, driving the wages down. The exceptional guitar player makes a killing doing what they love. Not the person at the 95th percentile, let alone the 50th.
- cousin_it 13y agoSo the advice reduces to "do the most fun thing you can do that pays the bills for the median performer". Sounds about right. Stronger versions, like "follow your passion no matter what" coming from Schwarzenegger, are wrong because of survivor bias. I suspect that in many competitive fields persistence actually hurts people in aggregate, and everyone would benefit if everyone agreed to be less persistent. For example, in a sports competition with a large prize for #1, making people more persistent won't grow the size of the prize. After a certain point, the sum of resources spent by all participants will be greater than the prize, but by the deadly logic of game theory, everyone will just keep spending more and more. The same thing seems to be happening in music/art/writing/acting (because popularity is a zero-sum contest), and parts of the startup scene (for the same reason).
- mathattack 13y agoOr "do the most thing you can do that pays the bills based on a realistic assessment of your competence."
- cousin_it 13y agoUnfortunately there are many biases that stop people from realistically assessing themselves. One good trick is using the "outside view", deliberately tricking your brain into ignoring all the special details of your situation and looking at the typical case instead. For example, "how long do you think your classmates will take to finish their theses?" vs "how long do you think it'll take you to finish your thesis?" Studies show that asking the first question yields a much more accurate answer to the second question than asking the second question directly :-)
- 6d0debc071 13y agoDo whatever makes you happy is an ideal, and pragmatic in so far as you'll have an advantage in that area as compared to someone who doesn't have any passion for what they're doing. Of course someone with passion and some other edge like a superior education, or fewer ethics (in some areas,) or who just started earlier than you - is still going to beat you if you're in a particularly competitive area.
- alextingle 13y ago"Anecdote" is not the singular form of "data". This guy has had one bad experience, and from it immediately derives a general rule that applies to everyone. How narcissistic!
- johnward 13y agoIsn't that kind of where "do what you love" came from?
- feintruled 13y agoI agree with others that OP has likely just misidentified what it is makes him happy, but I don't think that what it really was is necessarily money. Sounds like the author was actually most happy when he was designing his startup. So maybe he needs to focus more on the bit he actually likes - i.e. the creative process of designing web platforms. This may mean getting a salaried job with another company.
- staltz 13y agoOP here. I pretty much enjoyed the whole journey up until now when it got unsustainable. Creative initial designs are really fun, but I have lots of fun also perfecting the system and seeing users coming in. It really "makes me happy".
- wffurr 13y agoIt's bizarre how much shelter, food, clothing, health care, internet access, etc. cost given how productive our economy is. Guaranteed basic income + a modicum of required public service would allow people to literally do whatever makes them happy and drastically reduce suffering.
- nickthemagicman 13y agoI agree with this 100%. Happiness is an arbitrary condition based more on psychological factors than actual actions performed. And as such should never be the full determining factor of your career. For example, what makes you happy changes as you grow. Also, environmental conditions instill certain standards of happiness in people and as those conditions change so will a persons perception of what makes them happy. Somtimes a simple change in your perception and internal state can do more for your happiness than changing some external materialistic aspect of you life like a new job or new car. Existentialists would say: "love what you do".
- jasonkester 13y agoI think the advice is sound, but it's phrased in a way that can be easily misinterpreted (as the author discovered). Better would be: "Arrange things so that you can do whatever makes you happy". As an example, Rock Climbing, Surfing, and Travelling (to do those other things) make me happy. So I program computers. Notice that Programming Computers doesn't necessarily make me happy directly (though lucky for me I do find it plenty of fun). It does, however, allow one to quickly sock away a bunch of money by working a contract, and has lots of easy and socially acceptable ways to quit (contract ends/startup burns a hole in the ground). The end result is that I get to spend a lot of time Travelling, Climbing, and Surfing. Now, had I misinterpreted "do whatever makes you happy" as "find a job doing whatever makes you happy", I'd be guiding people up easy routes and hosting children's birthday parties at the crag for $60/day. That would not, in actual fact, make me happy. Even though technically I'd be climbing rocks all day every day. So yeah, turns out it is actually quite simple. Better still, by virtue of being here to read this story, most of us here are in a really good position to do exactly the same thing.
- mcdougle 13y agoRecently, I went on vacation to the beach with some friends, and before I left I snagged some books from my father's bookshelf, one of which was "Big Bucks" by Ken Blanchard and Sheldon Bowles. It's short and simple and I was able to read it through quickly. The message is pretty intuitive, and not especially innovative, but over the course of the book, the story lays out 3 rules of success: 1.) Do what makes you happy -- this way, "work" becomes "play" and you actually get excited enough to put the necessary hours and effort into it. 2.) Monetize what you're doing -- prioritize money and success over "play" -- you can do what you love all day, but unless you actually make it bring in cash, it's still just playing! 3.) Focus on increasing your income moreso than cutting costs -- not really relevant for this article, I guess. I think what happened here was that the author didn't make it to step 2. He was enjoying what he was doing, but he wasn't striving to monetize it -- at least, not to the extent that turns it from a hobby into a successful means of income or cashflow. (btw I recommend the book, even though it probably just tells more of the same stuff you read in many other success books)
- bitwize 13y agoA lot of people in the HN nouveau riche tend to forget: you can't just skip to the self-actualization bit; there's a whole hierarchy of needs you have to fill first. Starting with food on the table.
- edsiper2 13y agoHappiness is not an "end", its about to enjoy everything you do. If you enjoyed the process, does not matter if your startup failed or not, thats a total different thing.
- doctorwho 13y agoLet me fix that title for you... Do whatever makes you happy (without taking reality into account) is a lie (well, not a lie, just a wee bit stupid and naive). Like people who go to university with NO IDEA what they want to do when they get out and then whine about not having a job and a huge student loan when they graduate. Think. Decide. Do. And take responsibility instead of looking for someone to blame for why you are where you are in life.
- D9u 13y agoSerial killers "love" killing...
- RafiqM 13y ago"Do what you love" comes with caveats BUT ... you didn't do what you love. You said what you love is building a product. However, what you chose to do is be an entrepreneur. These are different things. You took on a combination of building a product and building a business. If you had just built a product, without the necessity of having to make it a business, then I guess you would be much happier.