4 ms·
"Building my own engine, whilst fun and a great learning experience, was an expensive mistake. For six months’ work all I had to show for it was a short proof o
by elnate 13y ago
"Building my own engine, whilst fun and a great learning experience, was an expensive mistake. For six months’ work all I had to show for it was a short proof of concept demo. I should have used UDK, Unity or one of the other available game engines and got on with building a game, but my pride as an experienced game engine programmer didn’t let me!"
This has been my biggest mistake. I have to keep chanting 'Build a game not an engine'. It would be silly to start building a house by building a brick factory but that is, unfortunately, what I find myself doing.