4 ms·
This is why I chose to make my game 100% login based; no access without a connection and an authentication. Piracy is simply too rampant.
by pnathan 13y ago
This is why I chose to make my game 100% login based; no access without a connection and an authentication.
Piracy is simply too rampant.
- DavidBradbury 13y agoI bet it doesn't feel great for the people who don't have a connection available and are getting punished because of other people's actions.
- pnathan 13y agoYep. I intend to sell this game - no ads - and provide regular updates and improvements, along with "in-app purchases" (It's going to be a browser/FireFoxOS game). I have no desire to have this work leeched, and I want the user community to feel comfortable knowing that they are all generally people who pay for things rather than copying them without recompense.