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It's nice you can do something in HTML5 that you could have done in Flash 10 years ago. (Of course, I know, this is all according to standards and all. But sti
by runn1ng 13y ago
It's nice you can do something in HTML5 that you could have done in Flash 10 years ago.
(Of course, I know, this is all according to standards and all. But still.)
- darkchasma 13y agoI've seen this done 20 years ago before flash in a java applet. What's your point?
- Proleps 13y agoJava applets where released in 1995, flash was released in 1996.
- darkchasma 13y agoClearly missing the point.
- droidist2 13y agoThe sad part is you really still can't do this in HTML5, not if you want it to run on the most popular smartphone platform (Android).
- moocowduckquack 13y agoWouldn't it work on firefox for android?
- droidist2 13y agoIt would, but the default browser is what WebViews are based on. So you give up a lot of power and flexibility by just targeting Firefox or Chrome for Android.
- chaser7016 13y agoGive it about a month and Chrome for Android will provide web audio API support. It's currently in chrome for android beta Our web app that plays audio in sync on multiple devices works in iOS, Chrome (non mobile) & Firefox Aurora. Were eagerly awaiting for the newest Chrome for Android to drop.
- deleted 13y ago[deleted]
- droidist2 13y agoThat's good news! What I really want though is to run it inside a WebView rather than just a mobile web app. I feel this gives more control over the experience, screen real estate, monetization options, and deeper integration with the device's hardware features.
- shmerl 13y agoRun it in Firefox on Android. Android default browser is junk.
- deleted 13y ago[deleted]
- engrenage 13y agoAndroid isn't the most popular smartphone platform. It's the most popular phone platform.