3 ms·
It's present in OpenGL ES 1.x, but your point still stands.
by wtracy 13y ago
It's present in OpenGL ES 1.x, but your point still stands.
- dualogy 13y agoSame issue -- since shader-based ES 2.x (and now 3.x) hit the scene, the fixed-function ES 1.x may well be considered deprecated. Sure there's still plenty of 1.x-only devices floating around. But ultimately it's a thing of the past.