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I'd disagree about this, because whilst the rules of Go are indeed simple to learn, developing a heuristic for analysing a position on the board is not. With Go
by TomAnthony 13y ago
I'd disagree about this, because whilst the rules of Go are indeed simple to learn, developing a heuristic for analysing a position on the board is not. With Go you'd not expect a new player to be able to beat a computer player right away, whereas with Arimaa that is entirely possible.
We aren't there yet, but Go is starting to give way to Monte-Carlo Tree Search approaches; I don't believe that Arimaa playing computers are at the same level yet.
However, Go is certainly 'cleaner' and was not artificially constructed to intentionally be difficult for computers.