4 ms·
for the sake of your own brand, I'd iterate that design so it doesn't look like a carbon copy. Either people will assume you ripped him off, or that it's anothe
by camflan 13y ago
for the sake of your own brand, I'd iterate that design so it doesn't look like a carbon copy. Either people will assume you ripped him off, or that it's another of his games, not yours.
- chasing 13y agoI agree. Especially since you've copied another existing game (Quarto). Which is fine, I guess, but at the moment you've copied someone else's game and copied someone else's style... Your unique idea is bringing these two elements together, which is good, but in the future I might suggest copying Loren on a deeper level: Create both your own interesting presentation style and a clever new game mechanic to go along with it.