4 ms·
I don't know that I would call scrolls a full game. It has about as many cards as like 25-30% of a single magic set.
by pfisch 13y ago
I don't know that I would call scrolls a full game. It has about as many cards as like 25-30% of a single magic set.
- vorce 13y agoI'd say it's definitely a full game. So many hours of fun and tinkering even with the relatively low scroll count so far. And it's just going to get better, still Beta. I very much recommend trying out Scrolls if you're into deep strategy games.
- justjimmy 13y agoI'm surprised you think Scrolls is a deep strategy game. I've only sunk no more than 10 hours and I already see everyone with the same decks (3 factions, 3 decks). Not much room for different strategy since there are hardly any cards. Scroll's complexity isn't 'complex' - it's needlessly cumbersome and tiring - having to do consistent mathematics in your head isn't fun (for me anyway). Hearthstone is way more complex simply due to the 9 (vs 3) classes.
- vorce 13y agoI have played it for around 2 months and still find new things to play, test and learn. The hex grid not only makes the game unique for a TCG, but also enables a lot of tough strategical decisions. 3 factions yes, a fourth on the way. 3 decks? No way! Decks evolve constantly and new ones pop up, some die out - seems very healthy for such a small, young game so far :) Just my 2 cents and experience.
- SimHacker 13y agoQuantity does not necessarily imply quality. In fact, some times, and especially with games, just the opposite. The world doesn't need any more POGs or Beanie Babies.
- pessimizer 13y agoThat's the same thing I say about poker. Not nearly as complex as Apples to Apples.