4 ms·
The main problem I see is that it's a nonlinear projection and thus generating one procedurally on the GPU (render to texture) is rather challenging. Hardware s
by pmjordan 13y ago
The main problem I see is that it's a nonlinear projection and thus generating one procedurally on the GPU (render to texture) is rather challenging. Hardware support for cube maps places them in a sweet spot between efficiency, accuracy, practicality for generating and practicality for applying.