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OS X for the main development, on a relatively venerable 17" 2009 MBP, so that's the single upvote I offered. But, the code's deliberately platform agnostic, a
by porsupah 13y ago
OS X for the main development, on a relatively venerable 17" 2009 MBP, so that's the single upvote I offered.
But, the code's deliberately platform agnostic, and I do secondarily maintain a Windows version, under Parallels, for the DirectShow filter build. I'll likely bring it to Ubuntu later as well, for render farm deployment.