3 ms·
I agree that you can find a way to bolt good UI over anything, much as we've done amazing things with the "stateless" web. But there is a large truth underlying
by raganwald 17y ago
I agree that you can find a way to bolt good UI over anything, much as we've done amazing things with the "stateless" web. But there is a large truth underlying his argument, which is that you will have much better results if you design for usability first not last, and also that the amount of work required to make good usability can be an order of magnitude more than the amount of work required to build a raw API.
My big takeaway when I first read it was that you can't think that 80% of the job is the implementation and that the UI will be 20% of the work to be done after you hammer out its functionality.
- ZeroGravitas 17y agoThat the UI is important and hard work a standard opinion for Gruber and Apple fans generally (myself included). This particular article is about how Open Source software cannot achieve this, mostly due to limits placed on it by Gruber's own stereotypes. Why can't it be commercial? Why can't it hire UI guys with training and insight. In fact it does both these things.