3 ms·
I wrote a silly (unfinished) game about 10 years ago, and SDL portability never ceases to amaze me. The game has been ported to devices I didn't even know they
by reidrac 13y ago
I wrote a silly (unfinished) game about 10 years ago, and SDL portability never ceases to amaze me. The game has been ported to devices I didn't even know they existed.
It's amazing because I did it for fun and I used some data structures I would have never expect to be so portable (ie. using a double linked list of objects in static memory instead of alloc/free). I wonder if that's why it works even in very limited hardware.
My favourite, the game running on a TI-Nspire calculator: http://www.youtube.com/watch?&v=acdAqxiwG7I&t=15 http://www.youtube.com/watch?&v=acdAqxiwG7I&t=15