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> You can hardly blame SDL for this, games are not really what X11 was designed for. It's funny how the Windows version of the game usually works just fine in
by ambrop7 13y ago
> You can hardly blame SDL for this, games are not really what X11 was designed for.
It's funny how the Windows version of the game usually works just fine in Wine, minimization and window switching included.
> Setting up full screen and asking for exclusive access to the keyboard will prevent the window manager from doing anything to it.
Then why are they asking for exclusive access to the keyboard in the first place? X has rich input protocols (XInput2 was recently designed).
> Since you have not checked whether this is actually the situation
True, but I have read the changelog, and it doesn't mention any of these two annoying problems to be fixed. Part of the reason I made this comment is to see if someone else knows whether they were fixed.
- anonymous 13y agoIIRC, there was a presentation by Valve where they complained that even if you don't do a keyboard grab, some window managers do it for you when you request a fullscreen window. For an SDL2-using game, I tried BrütalLegend and alt-tab works as you'd expect when using OpenBox. I usually just run games in a separate X server with just OpenBox to isolate them from messing with my main desktop. Plus, they can't block ctrl+alt+F7.