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Thanks! I'm always looking around for js game libraries/frameworks, adding another one to the list :) Anyone know of any other good ones ? So far I know of: Im
by rohitv 13y ago
Thanks! I'm always looking around for js game libraries/frameworks, adding another one to the list :) Anyone know of any other good ones ? So far I know of:
ImpactJS
LimeJS
CraftyJS
Cocos2D
- sethvincent 13y agoCheck out this github repo/wiki of browserify-related game modules and projects: https://github.com/hughsk/game-modules https://github.com/hughsk/game-modules It's got links to some awesome stuff, including voxel.js (http://voxeljs.com http://voxeljs.com), a set of tools for building minecraft-like games in the browser. Relatedly, I've been working on a set of js game modules that rely on node.js/browserify called crtrdg: http://crtrdg.github.io http://crtrdg.github.io – it's not very far along yet, but I'm having fun with it. Also check out frozen: http://frozenjs.com/docs/ http://frozenjs.com/docs/ And pixi.js: http://www.pixijs.com/ http://www.pixijs.com/
- fomojola 13y agoGameClosure (http://www.gameclosure.com/ http://www.gameclosure.com/) looks really good.
- stared 13y agoIt looks good, I started writing a game in it (and it was fine, though I have no comparison with other frameworks), but it seems that no-one uses it. Or am I mistaken?
- dirkk0 13y agoJudging from the Google group, it doesn't seem to be very active but not dead at all. The main difference with Game Closure seems to be that parts of it are native code and must be compiled and deployed to the phone, which makes it particulary interesting for speed requirements.
- bkurtz13 13y agoI would suggest looking into Photonstorm's phaser. It's all in TypeScript, so you get Intellisense, and it's based on Flixel. They're getting close to 1.0. https://github.com/photonstorm/phaser https://github.com/photonstorm/phaser
- dirkk0 13y agoCreateJS looks quite complete to me: http://www.createjs.com/ http://www.createjs.com/
- wslh 13y agoCocos2D is really cool and incredible supported around the world. It is the most used 2D engine for iOS and it's ported to the most used platforms: iOS, Android, Windows Mobile, OSX, Linux, Windows, HTML5. It also contains Javascript bindings so you can use the same code in all platforms taking advantage of the native performance.
- thoughtpalette 13y agoIIO Engine looks great. http://iioengine.com/ http://iioengine.com/